Infinity Clicker Devlogs


It Is Not First Time I Am Making A Game.

I Made A Preset Earlier, For Which Game Code Was To Be Added.

I Was Not Getting Any Ideas. Some Days After, I Entered Itch.io And The Next Day, I Thought About Starting Many Things. But Still, No Idea, So My Devlog Story Starts When I Designed A Simple Game...

15 August 2020,

I Thought An Idea Of Making A Game For Releasing A Game On Itch. I Thought It Would Be A Clicker Game, Where Player Gets Achievements For Clicking A Button, But It Was Rejected. I Didn't Had Much Experience For Making A Button. Still I Thought To Let's Make A Clicker Game.

I Used The Presets I Made Earlier. It Was Basic Beta Enabling, Calculation, Arithmetic And Other Simple Stuff, Though Not Easy To Code But Easy To Understand.

Then I Thought For The Idea Player Clicks Anywhere On Inside Window To Increase Score. For Day 1, I Made The Simple Game, With Help Of Love Engine, And Then Converted It Into Love Files. Then I Learnt How To Convert Those Love Files Into Executable. Then I Released The Executable On Itch. I Had Also Released The Love Files As Well As Code Files.

Now This Was Just It For Today.

I Made Saving And Loading System, Score Counter And White Background. It Was Enough For Me.

Files

Infinty Clicker Windows 32-Bit.zip 3.9 MB
Aug 15, 2020
Infinity Clicker v1.4 Early Access(Love-Release).zip 121 kB
Aug 15, 2020

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